Dulce Isis Segarra López
Dulce Isis Segarra López
3D Artist
Elche, Spain

Summary

My name is Dulce Isis Segarra López and I am a Multimedia Engineer, specialized in videogames development and game art. I like challenges, to work in team and learn new things every day, and that is because I love making videogames.

Resume PDF

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Skills

3D ModelingCharacter ModelingGame DesignConcept DesignProgrammingCharacter DesignRiggingTexturingPBR TexturingDigital SculptingPython Scripting

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Photoshop
Photoshop
Illustrator
Illustrator
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

  • Acto 1
    • Movie
      The Impossible Journey - Teaser
    • Year
      2018
    • Role
      3D Modeling, Rigging and Shading
    • Company
      El Viaje Imposible, Producciones Cinematográficas, S.L.
  • Jtb01
    • Movie
      Just The Beginning
    • Year
      2015
    • Role
      3D Modeling and Rigging
    • Company
      The Beat #7 ESDIP
  • Wd01
    • Video Game
      WENDY’S DREAMS
    • Year
      2014
    • Role
      Programmer, Concept Artist, 3D Modeler, graphic developer, project leader
    • Company
      University of Alicante

Experience

  • Junior character artist at Travellers Tales
    Knutsford, United Kingdom
    February 2017 - Present

  • 3D Modeling, Rigging and Shading at El Viaje Imposible, Producciones Cinematográficas, S.L.
    Madrid, Spain
    August 2016 - November 2016 (3 months)

    3D modeling, rigging and shading of many props in the teaser of the film “The Impossible Journey”

  • 3D Modeling and Rigging at The Beat #7 ESDIP
    Madrid, Spain
    February 2015 - October 2015 (8 months)

    3D modeling and rigging of many props in the short film “Just The Beginning” from the studio “The Beat 7 (ESDIP)”.

    Teaser: https://vimeo.com/130852990

    Short Film: https://vimeo.com/158365977

  • Game Jam at Brains Eden 2014
    Cambridge, United Kingdom
    July 2014 - July 2014 ()

    Participation in the Game Jam 2014 Brains Eden. We made a videogame with a team of 5 people in 48 hours. 31 teams from different European and American countries participated . The videogame of our team was developed with Unity 3D. My role in this project was 3D modeling and 2D design.

  • 3D Design and hair creation at Atlantis VR
    Elche, Spain
    February 2014 - July 2014 (5 months)

    3D modeling, creation and animation of hair, and postproduction effects.

  • 2D and 3D modeling and design at Aisoy Robotics
    Elche, Spain
    June 2013 - September 2013 (3 months)

    3D modeling of an Aisoy robot for a web simulator.